Close Menu
Animorphs Central – Your Ultimate Animorphs & Sci-Fi Fan HubAnimorphs Central – Your Ultimate Animorphs & Sci-Fi Fan Hub
    What's Hot

    BAFTA-Winning Atomfall is Latest Game to get a TV Show

    April 30, 2026

    The best new science fiction books of May 2026 include a new Murderbot and books from Alan Moore and Ann Leckie

    April 30, 2026

    Madoka Magica -Walpurgisnacht: Rising- Anime Film’s 3rd Trailer Reveals 2 New Magical Girls, More Staff – News

    April 30, 2026
    Facebook X (Twitter) Instagram
    Animorphs Central – Your Ultimate Animorphs & Sci-Fi Fan HubAnimorphs Central – Your Ultimate Animorphs & Sci-Fi Fan Hub
    Facebook X (Twitter) Instagram
    • Home
    • Art
    • Manga
    • Books
    • Fandom
    • Reviews
    • Theories
    • Characters
    • GraphicNovels
    Animorphs Central – Your Ultimate Animorphs & Sci-Fi Fan HubAnimorphs Central – Your Ultimate Animorphs & Sci-Fi Fan Hub
    Home»Reviews»When Capcom brought in a professional screenwriter for the original Resident Evil 2, it was his idea to fully embrace the series’ goofy puzzles: ‘We’ll just have to make the police chief a weirdo!’
    Reviews

    When Capcom brought in a professional screenwriter for the original Resident Evil 2, it was his idea to fully embrace the series’ goofy puzzles: ‘We’ll just have to make the police chief a weirdo!’

    By February 25, 2026No Comments3 Mins Read
    Share Facebook Twitter Pinterest LinkedIn Tumblr Telegram Email Copy Link
    Follow Us
    Google News Flipboard
    Chief Brian Irons all zomb'd out in RE2 Remake
    Share
    Facebook Twitter LinkedIn Pinterest Email

    While Capcom has been on a roll with the last few Resident Evils, earlier in the series’ life things didn’t always go so smoothly. Resident Evil 2 was rebooted about 70% of the way through its development, with the original version eventually dubbed Resident Evil 1.5. Later it would take Capcom multiple restarts to settle on a direction for the masterful Resident Evil 4. Both ended up being huge hits, but if either development story had worked out differently, it’s likely both survival horror and action games would look a lot different today. I mean, imagine living in a world where Resident Evil isn’t goofy as hell.

    “It was all too realistic. The ominous atmosphere from the first game, as represented in things like the Spencer Mansion itself, the armor room, key items like the jewelry box and gemstones… all that had been removed,” Resident Evil 2 writer Noboru Sugimura said in an interview way back in 1998, as translated by Shmuplations. There he was speaking about that canceled “1.5” version of RE2 that Capcom abandoned—when he joined the project mid-development, his first bit of advice was to rewrite it.

    Initially, the police station was too modern, and Sugimura felt that the game’s setting felt “too modern and strangely sterile” compared to the first game. “This doesn’t feel like Resident Evil,” he said. That was when the development started over.


    Related articles

    There are some other great tidbits in the interview, which features both Sugimura and RE2 director Hideki Kamiya. But the best bit focuses on Resident Evil’s memorable—though often nonsensical—puzzles, which RE2 helped cement as core to the series’ identity. Over-the-top villain Brian Irons, the Raccoon City police chief, was originally “normal” until Sugimura started rewriting the game.

    “I was the one who created that deviant personality of his,” Sugimura said. “Once we had changed the police station building from a modern one to that old art museum, someone on the team said it would be weird if there were medals just lying around in such a place. Then I said, ‘Well, we’ll just have to make the police chief a weirdo then!’, and Irons was what I came up with. (laughs) I created a hidden room, and the idea that he had been receiving bribes from Umbrella—a police chief with an insane grin on his face… At first people were saying, ‘This isn’t very realistic’, but I replied that reality depends on persuasion and belief, so as long as everything was consistent, it would appear real.”

    (Image credit: Capcom)

    I love that last line: As long as everything was consistent, it would appear real. To its credit, Resident Evil’s puzzles have stayed remarkably consistent over the years, to the point that sticking gems in statues or decoding astronomical symbols feels more or less central to the identity of survival horror games.

    Also, I think it’s good when developers get to entertain themselves, as a treat.

    Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

    “To be honest, the first time that I heard Sugimura wanted to make Irons into a weirdo, I was against it… but as the development progressed, the whole staff got into it,” Kamiya said in the interview. “One example is the torches in the hallway leading to his hidden room. The person who made it told me, ‘The Chief uses those to light a fire when he has his rituals!’ They started coming up with all these ridiculous details.”

    From our previews of Resident Evil Requiem, we’re pleased to find that Resident Evil’s “realistic” puzzles are still going strong.

    brought Capcom chief embrace Evil fully goofy idea Original police professional Puzzles Resident screenwriter Series weirdo
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

      Related Posts

      Thanks to Musk v. Altman lawsuit, it’s now public record that Gabe Newell emailed Elon Musk to get his pal Hideo Kojima a tour of SpaceX and OpenAI

      April 30, 2026

      The next Tales Of remaster has leaked, and it’s probably not what you’re expecting

      April 30, 2026

      Live-Action GTO: Great Teacher Onizuka Show Gets New Series in July – News

      April 30, 2026
      Add A Comment
      Leave A Reply Cancel Reply

      Economy News

      BAFTA-Winning Atomfall is Latest Game to get a TV Show

      By April 30, 2026

      Rebellion’s post-apocalyptic survival game with a British twist, Atomfall, is getting its own TV adaptation.Inspired…

      The best new science fiction books of May 2026 include a new Murderbot and books from Alan Moore and Ann Leckie

      April 30, 2026

      Madoka Magica -Walpurgisnacht: Rising- Anime Film’s 3rd Trailer Reveals 2 New Magical Girls, More Staff – News

      April 30, 2026
      Top Trending

      Hallway Minus Yeet: Animorphs Book 47

      By animorphscentralJanuary 26, 2026

      Joseph here, yes I know that Book 47 is titled “The Resistance”.…

      Brooklyn Museum’s Latest Exhibition Blends Art, Fashion And Science

      By animorphscentralJanuary 26, 2026

      Brooklyn, NY, USA – May 1 2024: The entrance to the Brooklyn…

      Billionaire Adam Weitsman Acquires A Rare Nakamigos NFT

      By animorphscentralJanuary 26, 2026

      Join Our Telegram channel to stay up to date on breaking news…

      Subscribe to News

      Get the latest sports news from NewsSite about world, sports and politics.

      About us

      Welcome to Animorphs Central, a fan-focused website dedicated to the world of Animorphs and science fiction storytelling.

      Animorphs Central was created for fans who love exploring alien species, epic battles, unforgettable characters, and the deeper lore of the Animorphs universe.

      Hallway Minus Yeet: Animorphs Book 47

      January 26, 2026

      Brooklyn Museum’s Latest Exhibition Blends Art, Fashion And Science

      January 26, 2026

      Billionaire Adam Weitsman Acquires A Rare Nakamigos NFT

      January 26, 2026

      Subscribe to Updates

      Get the latest creative news from FooBar about art, design and business.

      Facebook X (Twitter) Instagram Pinterest
      • About Us
      • Disclaimer
      • Get In Touch
      • Privacy Policy
      • Terms and Conditions
      © 2026 animorphscentral.blog. Designed by Pro.

      Type above and press Enter to search. Press Esc to cancel.